Though originated in games, the ultimate value of virtual worlds is to break boundaries in time and space, linking the cultures and lives of people.
ImonCloud is a complete solution for the efficient development and deployment of online games and virtual worlds. Developers can develop online games faster, and deploy them easier with the ImonCloud platform.
Our service extends beyond the development stage and provides an integrated way to deploy your code during operations as well. Developers can start / stop / monitor servers using a web interface at ease, and control the place and number of servers being deployed. Real-time dynamic load balancing allows servers be added or removed according to current loading.
ImonCloud comes with a browser-based online code editor, which allows developers to make quick fixes to live running game logic and see the results immediately. No need to upload files -> restart servers -> reload game states any more, all the game states are retained even while the game logic is being modified. Development or bug-fixing iterations can go much faster.
ImonCloud is free to use during development, you only need to pay during your “deployment” stage, when the game is in operations. Only when you have real users and real server requirements, will you need to rent the servers hosting your games from us. We will assist you to make the best deployment options to minimize both the latency and costs of running your games.
What problems does ImonCloud try to solve?
Development Stage Features
Deployment Stage Features
Who should use ImonCloud?
ImonCloud is for game developers with a need to rapidly add multi-player or server-side functionalites to their existing or future games. It frees you from requiring to know complex server-side knowhow, and managing your servers. If you know only how to develop client code or want to focus on your “game logic” instead of handling all the mundane / time-consuming enginneering aspects of server/multi-player development, then ImonCloud is for you.
The goal of ImonCloud is to shorten the time needed for building and deploying an online game. Developers who are under limited budget and time, and need to create games that have specific design / market / monatzing goals, will find ImonCloud most useful.
Interested to know more? Please visit the official website.
© 2010-2014, Imonology Inc. All rights reserved.