Shun-Yun Hu's Publication List

Last modified: February 03 2016.

Selected

  1. Shun-Yun Hu, Jui-Fa Chen and Tsu-Han Chen, "VON: A scalable peer-to-peer network for virtual environments," IEEE Network, vol. 20 no. 4, Jul./Aug. 2006, pp. 22-31. (SCI) [paper] [slides] [IEEE]

  2. Shun-Yun Hu, Jehn-Ruey Jiang, and Bing-Yu Chen, "Peer-to-Peer 3D Streaming," IEEE Internet Computing, vol. 14, no. 2, March/April 2010, pp. 54-61. (SCI) [paper] [IEEE]

  3. Shun-Yun Hu and Kuan-Ta Chen, "VSO: Self-organizing Spatial Publish Subscribe," in Proc. Fifth IEEE International Conference on Self-Adaptive and Self-Organizing Systems (SASO 2011), Oct. 2011. [paper] [IEEE]

Journal Papers

  1. Siqi Shen, Shun-Yun Hu, Alexandru Iosup, and Dick Epema, "Area of Simulation: Mechanism and Architecture for Multi-Avatar Virtual Environments," ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), vol. 12, no. 1, 2015. [TOMM] [paper]

  2. Chien-Hao Chien, Shun-Yun Hu, Jehn-Ruey Jiang, and Chuan-Wei Cheng, "Bandwidth-aware Peer-to-Peer 3D streaming," International Journal of Advanced Media and Communication (IJAMC), vol. 4, no. 4, 2010, pp. 324 - 342. [IJAMC] [paper]

  3. Shun-Yun Hu, Jehn-Ruey Jiang, and Bing-Yu Chen, "Peer-to-Peer 3D Streaming," IEEE Internet Computing, vol. 14, no. 2, March/April 2010, pp. 54-61. (SCI) [paper] [IEEE]

  4. Mo-Che Chan, Shun-Yun Hu, and Jehn-Ruey Jiang, "Secure Peer-to-Peer 3D Streaming," Multimedia Tools and Applications (special issue on Massively Multiuser Online Gaming Systems and Applications), vol. 45, no. 1-3, Oct. 2009, pp. 369-384. (SCI) [paper]

  5. Guan-Yu Huang, Shun-Yun Hu, and Jehn-Ruey Jiang, "Scalable Reputation Management with Trustworthy User Selection for P2P MMOGs," International Journal of Advanced Media and Communication (IJAMC), vol. 2, no.4, 2008, pp. 380 - 401. [paper] [IJAMC]

  6. Mo-Che Chan, Shun-Yun Hu, and Jehn-Ruey Jiang "An efficient and secure event signature (EASES) protocol for peer-to-peer massively multiplayer online games," Computer Networks, vol. 52, no. 9, Jun. 2008, pp. 1838-1845. (SCI) [paper]

  7. Shun-Yun Hu, Jui-Fa Chen and Tsu-Han Chen, "VON: A scalable peer-to-peer network for virtual environments," IEEE Network, vol. 20 no. 4, Jul./Aug. 2006, pp. 22-31. (SCI) [paper] [slides] [IEEE]

Conference/Workshop Papers

  1. Mahdi Tayarani Najaran, Shun-Yun Hu, and Norman C. Hutchinson, "SPEX: Scalable Spatial Publish/Subscribe for Distributed Virtual Worlds without Borders" in Proc. ACM Multimedia Systems (MMSys), Mar. 2014. [paper]

  2. Shun-Yun Hu and Matthew Lien, "ImonCloud: Easing Development and Deployment for Scalable Networked Games" in Proc. 11th Annual IEEE Consumer Communications & Networking Conference (CCNC), Jan. 2014. [paper]

  3. Shervin Shirmohammadi, Shun-Yun Hu, Wei Tsang Ooi, Gregor Schiele, and Arno Wacker, "Mixing Virtual and Physical Participation: The Future of Conference Attendance?" in Proc. 2012 IEEE International Symposium on Haptic Audio-Visual Environments and Games (HAVE 2012) workshop Massively Multiuser Virtual Environment (MMVE'12), Oct. 2012. [paper] [IEEE]

  4. Shun-Yun Hu, "Interactive Scalable Crowdcasting," in Proc. 2011 IEEE International Symposium on Haptic Audio-Visual Environments and Games (HAVE 2011) workshop Massively Multiuser Virtual Environment (MMVE'11 Posters), Oct. 2011. [abstract]

  5. Man-Chun Li, Shun-Yun Hu and Kuan-Ta Chen, "Deployment Issues of Voronoi Self-organizing Overlays," in Proc. Fifth IEEE International Conference on Self-Adaptive and Self-Organizing Systems (SASO 2011 Posters), Oct. 2011. [abstract]

  6. Shun-Yun Hu and Kuan-Ta Chen, "VSO: Self-organizing Spatial Publish Subscribe," in Proc. Fifth IEEE International Conference on Self-Adaptive and Self-Organizing Systems (SASO 2011), Oct. 2011. [paper] [IEEE]

  7. Shun-Yun Hu, "Survivable Interaction Distribution Networks," in Proc. 2011 International Workshop on Survivable Large-Scale Information Systems (SLSIS 2011), Aug. 2011. [paper] [slides]

  8. Shun-Yun Hu, "Interaction Distribution Network," in Proc. International Conference on Digital Information Processing and Communications (ICDIPC 2011), July 2011. [paper] [Springer]

  9. Shun-Yun Hu and Kuan-Ta Chen, "Self-organizing Spatial Publish Subscribe," in Proc. The 8th International Conference on Autonomic Computing (ICAC 2011 Posters), Jun. 2011. [abstract] [poster]

  10. Wei Wang, Jin-Yuan Jia, Yang Yu, and Shun-Yun Hu, "Progressive Cache Replacement for Massive Peer-to-Peer WebVR Worlds," in Proc. Network and Systems Support for Games (NetGames 2010, MMVE session), Nov. 2010. [paper] [slides]

  11. Shun-Yun Hu, Chuan Wu, Eliya Buyukkaya, Chien-Hao Chien, Tzu-Hao Lin, Maha Abdallah, Jehn-Ruey Jiang, and Kuan-Ta Chen, "A Spatial Publish Subscribe Overlay for Massively Multiuser Virtual Environments," in Proc. 2010 International Conference on Electronics and Information Engineering (ICEIE 2010), pp. V2-314 - V2-318, Aug. 2010. [paper] [slides]

  12. Chien-Hao Chien, Shun-Yun Hu, and Jehn-Ruey Jiang, "Bandwidth-Aware Peer-to-Peer 3D Streaming," in Proc. Network and Systems Support for Games (NetGames), Nov. 2009. [paper] [slides]

  13. Chang-Hua Wu, Shun-Yun Hu, and Li-Ming Tseng, "Discovery of Physical Neighbors for P2P 3D Streaming," in Proc. IEEE International Conference on Ultra Modern Telecommunications (ICUMT) (P2P-DVE session), Oct. 2009. [paper]

  14. Shun-Yun Hu, "Spatial Publish Subscribe," in Proc. IEEE Virtual Reality (IEEE VR) workshop Massively Multiuser Virtual Environment (MMVE'09), Mar. 2009. [paper] [slides]

  15. Shun-Yun Hu and Jehn-Ruey Jiang, "Plug: Virtual Worlds for Millions of People," in Proc. 14th Intl. Conference on Parallel and Distributed Systems (ICPADS 2008) workshop P2P-NVE, Dec. 2008. [paper] [slides]

  16. Chien-Hao Chien, Shun-Yun Hu and Jehn-Ruey Jiang, "Delaunay State Management for Large-scale Networked Virtual Environments," in Proc. 14th Intl. Conference on Parallel and Distributed Systems (ICPADS 2008) workshop P2P-NVE, Dec. 2008. [paper] [slides]

  17. Eliya Buyukkaya, Maha Abdallah, Romain Cavagna, Shun-Yun Hu, "GROUP: Dual-Overlay State Management for P2P NVE," in Proc. 14th Intl. Conference on Parallel and Distributed Systems (ICPADS 2008) workshop P2P-NVE, Dec. 2008. [paper] [slides]

  18. Jehn-Ruey Jiang, Yu-Li Huang, and Shun-Yun Hu, "Scalable AOI-Cast for Peer-to-Peer Networked Virtual Environments," in Proc. 28th International Conference on Distributed Computing Systems Workshops (ICDCSW) Cooperative Distributed Systems (CDS), pp.447-452, Jun. 2008. [paper] [slides]

  19. Wei-Lun Sung, Shun-Yun Hu, and Jehn-Ruey Jiang, "Selection Strategies for Peer-to-Peer 3D Streaming," in Proc. 18th International workshop on Network and Operating Systems Support for Digital Audio and Video (NOSSDAV), May. 2008, pp. 15-20. [paper] [slides]

  20. Shun-Yun Hu, Ting-Hao Huang, Shao-Chen Chang, Wei-Lun Sung, Jehn-Ruey Jiang, and Bing-Yu Chen, "FLoD: A Framework for Peer-to-Peer 3D Streaming," in Proc. IEEE INFOCOM, pp. 1373-1381, Apr. 2008. [paper] [slides] [IEEE]

  21. Guan-Yu Huang, Shun-Yun Hu, and Jehn-Ruey Jiang, "Scalable Reputation Management for P2P MMOGs," in Proc. IEEE Virtual Reality (IEEE VR) workshop Massively Multiuser Virtual Environment (MMVE'08), Mar. 2008. [paper] [slides]

  22. Shun-Yun Hu, Shao-Chen Chang, and Jehn-Ruey Jiang, "Voronoi State Management for Peer-to-Peer Massively Multiplayer Online Games," in Proc. 5th Annual IEEE Consumer Communications & Networking Conference (CCNC), 4th IEEE Intl. Workshop on Networking Issues in Multimedia Entertainment (NIME), pp. 1134-1138, Jan. 2008. [paper] [slides] [IEEE]

  23. Jyun-Jie Huang, Shao-Chen Chang and Shun-Yun Hu, "Searching for Answers via Social Networks," in Proc. 5th Annual IEEE Consumer Communications & Networking Conference (CCNC), Jan. 2008. [paper]

  24. Jui-Fa Chen, Wei-Chuan Lin, Tsu-Han Chen, and Shun-Yun Hu, "A Forwarding Model for Voronoi-based Overlay Network," in Proc. 13th Intl. Conference on Parallel and Distributed Systems (ICPADS 2007) workshop P2P-NVE, Dec. 2007. [paper]

  25. Jehn-Ruey Jiang, Jiun-Shiang Chiou, and Shun-Yun Hu, "Enhancing Neighborship Consistency for Peer-to-Peer Distributed Virtual Environments," in Proc. 27th International Conference on Distributed Computing Systems Workshops (ICDCSW) Cooperative Distributed Systems (CDS), Jun. 2007, pp. 71. [paper] [IEEE]

  26. Mo-Che Chan, Shun-Yun Hu, and Jehn-Ruey Jiang, "An Efficient and Secure Event Signature (EASES) Protocol for Peer-to-Peer Massively Multiplayer Online Games," in Proc. Networking 2007, May 2007. [paper]

  27. Shun-Yun Hu, "A Case for 3D Streaming on Peer-to-Peer Networks," in Proc. International Web3D Symposium (Web3D 2006), Apr. 2006, pp. 57-63. [paper] [slides] [ACM]

  28. Shun-Yun Hu and Guan-Ming Liao, "Scalable Peer-to-Peer Networked Virtual Environment," in Proc. ACM SIGCOMM 2004 workshops on NetGames '04, Aug. 2004, pp. 129-133. [paper] [slides] [ACM]

Technical Reports

  1. Shun-Yun Hu, Chuan Wu, Eliya Buyukkaya, Chien-Hao Chien, Tzu-Hao Lin, Maha Abdallah, and Jehn-Ruey Jiang, "VAST: A Spatial Publish Subscribe Overlay for Massively Multiuser Virtual Environments," VAST Technical Report (VAST-TR-03-2010), Mar. 2010. [paper]

  2. Shun-Yun Hu, Shao-Chen Chang, and Jehn-Ruey Jiang, "Voronoi State Management for P2P MMOGs," VAST Technical Report (VAST-TR-02-2007), Apr. 2007. [paper]

  3. Shun-Yun Hu, Shao-Chen Chang, Wei-Lun Sung, and Jehn-Ruey Jiang, "A Case for Peer-to-Peer 3D Streaming," ASCEND Technical Report (ASCEND-TR-002-2006A), Nov. 2006. [paper]

  4. Tsu-Han Chen, Jui-Fa Chen and Shun-Yun Hu, "A Forwarding Model for Voronoi-based Overlay Network," VAST Technical Report (VAST-TR-01-2005), 2005. [paper]

Thesis / Dissertation

  • Shun-Yun Hu, "Peer-to-Peer 3D Streaming," Ph.D Dissertation, National Central University, Taiwan, Nov. 2009. [NCU Library] [PDF] [slides] [book]

  • Shun-Yun Hu, "Scalable Peer-to-Peer Networked Virtual Environment," Master's thesis, Tamkang Univ., Taiwan, Jan. 2005. [PDF] [slides]

Translations

  • Steve Jones and Borin Van Loon, "Genetics for Beginners (chinese translation)," New Century Publishing, 1996.